A screen recording isn't an ad.
Recorded gameplay comes with coin counters, menus and dull stretches. Turning it into something people stop scrolling for takes days of editing.
AdJuice turns your game's App Store or Google Play page into ad-ready gameplay: staged near-wins, big combos, no UI clutter. Ask for changes until it's right. No editor, no developer, no agency.
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Early access. AdJuice isn't live yet: leave your link and we'll be in touch when it opens.
See how it worksYour link
play.google.com/…/bubble-bay
Video 9:16 Playable HTML
Edit by asking
End on a near-win.
Done. Only the ending changed.
Testing ads means a steady supply of new ones. In a small studio, that job lands on whoever has a spare hour, and nobody does.
Recorded gameplay comes with coin counters, menus and dull stretches. Turning it into something people stop scrolling for takes days of editing.
A playable ad is a small game of its own. The person who makes your videos usually can't build one, and your developers are busy shipping the game.
Ask for one change and everything else changes too. And they don't know what a game ad is: a hook, the gameplay, an end card.
So the same few ads keep running until they wear out.
AdJuice makes gameplay for your ads, not a recording of your game.
Near-wins, big combos, satisfying clears: the moments that make people want to play. None of the coin counters and menus of a screen recording.
Video ads in 9:16, 1:1 and 16:9. Playable ads as a single HTML file within each network's size limits. Ready for Meta, AppLovin, Google, TikTok and Unity.
"Faster hook." "End on a near-win." Describe the change and only that part changes. Want to fine-tune by hand? Export it and finish it in your own tools.
Your store link is all AdJuice needs. Add gameplay footage or art and the ads match your game even more closely.
App Store or Google Play. AdJuice reads your screenshots, icon and description. Add footage or art if you like.
Ad-ready gameplay with a hook, staged moments and an end card, as video and as a playable.
Say what to change in plain words. Only that part changes. Repeat until it's right.
Download files ready for Meta, AppLovin, Google, TikTok and Unity, or fine-tune them in your own tools first.
You drive it. Nobody sits between you and your ads, and there's no queue.
AdJuice reads your public store page and anything you choose to upload. What you make with it is yours.
Built by a mobile game studio that runs its own UA.
AdJuice makes video ads and playable ads for mobile games from a store link. You paste your game's App Store or Google Play link, AdJuice generates ad-ready gameplay with staged moments like near-wins and big combos, and you refine it by describing what to change. It is built by a mobile game studio that runs its own UA, and it is in early access.
AdJuice is for small and mid-size mobile game studios without a dedicated creative team: the growth manager, UA manager, PM, founder or developer who ends up making the ads. Solo developers are welcome too. It works for any genre.
AdJuice makes video ads in 9:16, 1:1 and 16:9, and playable ads as a single HTML file within each network's size limits. The files are ready for Meta, AppLovin, Google, TikTok and Unity.
Yes. AdJuice starts from your game's own screenshots, icon and description on its store page, so the ads keep your game's look. For an even closer match, you can add gameplay footage or art. If something isn't right, ask for that one change and only that part changes.
A general chatbot can produce an ad with enough prompting and fixing, and one change often breaks something else. AdJuice is built only for game ads: it starts from your store page, stages the gameplay moments that sell your game, outputs files that fit each ad network, and changes only what you ask.
Yes. Ask AdJuice for any change in plain words, like "faster hook" or "end on a near-win", and only that part changes. You can also export the ads and fine-tune them in the tools you already use.
AdJuice's AI makes them and you drive it. You ask for ads, review them and ask for changes yourself. Nobody on our side sits between you and your ads, and there's no queue.
They stay yours. AdJuice reads your public store page and anything you choose to upload. It never shows your assets or ads to other studios and never uses them to make other studios' ads.
Not yet. AdJuice is in early access. Leave your game's store link and your work email in the form on this page, and we'll be in touch when it opens.
Paste your store link and leave your work email. We'll be in touch when AdJuice opens.
You're on the list. We'll be in touch when AdJuice opens.